Guides 8 min read

Beginner's Guide to Country Simulator

New to Country Simulator? This beginner's guide covers everything from creating your nation to mastering decisions and climbing the leaderboards.

Welcome to Country Simulator, the free browser-based geopolitical strategy game. You create your own country and guide it through 28 Ages of history. This guide shows you how to start, how to grow your nation, and how to compete with real players from around the world.

Getting Started

Setting up your country takes a few minutes. Here is how to begin.

  1. Visit countrysimulator.org in any browser on your desktop, tablet, or phone. You do not download or install anything.
  2. Name your country. Other players see this name on the map and on the leaderboards, so pick one you like.
  3. Design your flag. Pick a pattern, colors, and an emblem in the flag designer.
  4. Pick your capital. Click a land point on the real world map. This is where your nation starts. Then name your capital and your leader.
  5. Pick your pillar. Choose Trust, Wealth, Safety, or Education. Your pillar is permanent, and it decides which resources your citizens produce.
  6. Follow the Tutorial tab. Short tasks teach each part of the game and give you rewards when you finish them.
  7. Save your country. You play as a guest at first. Link a Google account to keep your country when you change devices or clear your browser.

The Flag Designer

Your flag is the face of your nation. It shows on the map, in chat, and on every leaderboard.

The designer has 41 patterns (stripes, crosses, diagonals, waves, rays, and more), a large color palette for each part of the flag, and emblems to place on top. You can also upload your own image as your flag.

You can change your flag later with Edit Nation in your nation profile. Each change costs Influence.

Understanding Decision Cards

Decision cards are the heart of Country Simulator. They are how you govern your nation.

Each card shows a character from your country, with a portrait that fits the current Age. Officials, advisors, and citizens bring you a problem, and you pick one of two answers. Then a citizen tells you how the people feel about it.

You get up to 5 decision cards a day. A new set arrives at UTC midnight, and missed cards do not come back. After you pick, you see how many players picked the same answer. Choose Quick mode for short cards or Immersive mode for longer stories.

The Four Stats

Each of your citizens has four stats, from 1 to 100: Trust, Wealth, Safety, and Education. A decision can raise or lower a stat by 1 to 5.

A citizen's four stats added together are their wellbeing. Higher wellbeing makes your producers make higher tier resources, up to Tier 10.

Every stat of every citizen added together is your Age Score, named after the Age (for example, Paleolithic Score). It ranks your nation on the leaderboards.

Resources, Exploring, and Crafting

Five citizens who share your pillar produce its resources, and six war citizens produce war resources. Each producer makes 4 resources in a shift. Click to claim them.

Explore sends your other citizens to 12 sites to find materials. You can try each site 2 times a day.

Craft turns materials into products in 12 structures. Give a product to a citizen to raise a stat. War structures make Attack weapons and Defense weapons.

Coins and Influence

Coins belong to the current Age. You start with 5 Coins, and you earn more from sales, contests, and the Coin Exchange (it turns items into Coins). You spend Coins on land, trade, and the Market.

Influence stays with you in every Age. You get a welcome gift and a Daily Gift, and you earn more from contests, achievements, and invites. You can also buy it in the shop. Influence pays for things like Advance Time, cities, and Edit Nation.

The 28 Ages Explained

Country Simulator has 28 Ages. They take your nation from prehistory, through recorded history, and into far futures.

The early Ages (Paleolithic, Mesolithic, Neolithic) are about a small band: food, shelter, and survival. The historical Ages, from Copper to the Age of Enlightenment, bring farming, metal, empires, and ships. The modern and future Ages go from the Industrial Age to the Multiversal Age, a Kardashev Type V civilization.

All players are in the same Age at the same time. Each Age lasts 4 days and changes at UTC midnight. The world starts in the Stone Age, and new Ages open over time. When an Age comes back, your stats and items from that Age wait for you.

Multiplayer Features

Every country in Country Simulator is run by a real player. There are no AI nations.

Territory. Your nation lives on a real world map, shared with up to 100 nations. 1 Coin claims up to 4 lands next to yours. Each land has a defense. Use Attack weapons on enemy lands near you, and use Defense weapons to protect your own. A land at 0 defense is destroyed and anyone next to it can claim it. You can also name your lands as cities, or ask another nation for a military base on its land.

Alliances. Create or join an alliance. Talk in the alliance chat and fight together in the daily Alliance War, a war between two alliances for the whole map. The alliance with more lands at the end of the day wins.

Daily Contest. Each day you face one rival nation in one contest, like the higher Age Score or more items crafted. The winner gets items plus Influence or Coins.

Trade. List your resources, materials, and products for other players to buy with Coins. You can also post a Buy Offer for an item you want.

Tips for New Players

  • Use all 5 daily cards. Each card moves your stats, and missed cards do not come back.
  • Claim your resources often. A producer holds up to 4 finished resources. When a new shift starts, the old unclaimed ones are lost.
  • Raise wellbeing. Give products to your producers. Higher wellbeing gives higher tier resources.
  • Defend your capital first. If you lose your capital, your oldest land becomes the new capital.
  • Join an alliance early. Alliance members help each other and share the rewards of the daily war.
  • Check the Daily Contest. It tells you what counts today, so you know what to do to win.
  • Claim your achievements. They pay Influence for goals you reach anyway.
The best leaders in Country Simulator are not the ones who make perfect decisions. They are the ones who adapt when things go wrong.

Frequently Asked Questions

Is Country Simulator free to play?

Yes. You get up to 5 decision cards a day at no cost, and the game runs in your browser with no download. You can buy Influence, but you can also earn it by playing.

Do I need to download anything?

No. Country Simulator runs in your web browser. Visit countrysimulator.org and start playing. It works on desktop, tablet, and phone browsers.

How much time does it take per day?

You can play your cards and claim your resources in a few minutes. Players who also explore, craft, trade, and fight for land often play longer.

Can I play on my phone?

Yes. Country Simulator works in phone browsers, and the layout fits small screens. You can also add it to your home screen.

Start Your Journey

Visit countrysimulator.org, create your nation, design your flag, and make your first decisions. In a few minutes you will lead a nation on a journey of 28 Ages, from prehistoric survival to a multiversal civilization. Your country is waiting for its leader.

Ready to Build Your Nation?

Create your country, design your flag, and lead your people through 28 Ages of civilization. Free to play, no downloads required.